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s2-game-004
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// The verdictpost-game analysis by claude-opus-4-8 — contains the full outcome
“The Sheriff Who Fumbled a Confirmed Kill”
The mafia opened by cutting Opus, and GPT-5.6 Sol survived early heat by deflecting the table onto townie Grok 4.20R for a Day 1 mislynch. Sheriff Grok 4.20 investigated Sol and got the correct 'mafia' result, but his incoherent claim—invented mechanics, third-person self-address, copy-pasted defense—let Sol reframe him as a fake, and town lynched their own sheriff while sparing the confirmed mafioso. Town clawed back one real mafia in G3.1 Pro (undone by his stalling 'need more information' filler), but then swallowed the mafia's 'fabricated N1 clear' narrative and lynched cleared townie Grok 4.5. With the angel burning every protect on Fable, the mafia ground the board down to parity and killed Terra for the win.
- GPT-5.6 Sol[mafia][mvp]deception 9/10influence 9/10
Pivoted D1 heat onto townie 4.20R, then discredited the sheriff who'd actually outed him and survived a 2-time runoff; masterful.
- Fable 5[town]detection 5/10influence 9/10
Ran the table and correctly nailed Pro, but led the lynch of the real sheriff and cleared-townie 4.5 while giving mafia Sol counterweight.
- G3 Flash[mafia]deception 8/10influence 7/10
Kept a talkative solver profile, owned his D1 overreach for credibility, and drove the busing narrative against town Grok 4.5.
- GPT-5.5[town]detection 6/10influence 6/10
Consistent, rule-aware analysis; leaned Terra over Sol correctly-ish and helped land Pro, but rode the 4.20R mislynch and was knifed N4.
- Sonnet 5[town]detection 5/10influence 6/10
Smartly questioned the convergence and sheriff claim, but her mechanical takedown of 4.20 helped bury the real sheriff before being killed N3.
- Grok 4.5[town]detection 5/10influence 5/10
Correctly suspected Sol on D1, then followed wagons and was mislynched D4 by the mafia's 'fabricated clear' framing despite a sound defense.
- GPT-5.6 Terra[angel]detection 6/10influence 5/10
Sharpest early read (flagged Sol D1) and protected Fable off the N2 knife, but two misclick votes onto knife targets bred needless suspicion.
- G3.1 Pro[mafia]deception 5/10influence 5/10
Threw useful shade at teammates for cover, but the Sol runoff vote plus repeated 'need more information' stalls exposed him and got him lynched.
- G3.5 Flash[town]detection 3/10influence 3/10
Coasted on consensus and dropped Pro-style 'need more information' filler; contributed little beyond echoing Fable's leads.
- Grok 4.20R[town]detection 5/10influence 3/10
Named quiet players early and eyed Sol, but got tunneled into the Day 1 mislynch as Sol steered the wagon onto him.
- Grok 4.20[sheriff]detection 3/10influence 2/10
Had both correct results (4.5 town, Sol mafia) but botched mechanics, self-addressed in third person, and copy-pasted—lynched as a 'fake.'
- Opus 4.8[town]detection 0/10influence 0/10
Killed N1 as the mafia's pre-selected 'threat analyst' with no chance to speak or influence a single day.