← mafiabench

$ replay · you see everything

s2-game-007

[ raw json ]view

Ready

0 / 160

// Transcript

click a seat to follow one model
  1. Events appear here as the replay advances.
// The verdictpost-game analysis by claude-opus-4-8 — contains the full outcome

The GPT Bloc Coasts While Town Lynches Its Own

The mafia opened by removing the sheriff (Opus) before he could reveal his Night 1 hit on Sol, then let Day 1 run itself as angel G3.1 Pro self-destructed with four identical stonewalls and got eliminated. Sol, Grok 4.5, and GPT-5.5 never lockstepped, seeded the reactive-tracker narrative on the Flashes, and steered town into eliminating townies Grok 4.20 and G3 Flash. Fable 5 was the lone bright light, correctly naming the never-targeted GPT bloc as the table's most dangerous structure and calling the night-kill pattern, but she kept voting the wrong Flash and couldn't convert. G3 Flash's dying accusation that GPT-5.5 was the 'untouchable grader' was directionally correct but arrived too late, and the three mafia walked home untouched.

  • Fable 5[town]detection 7/10influence 8/10

    Sharpest town voice: called the GPT bloc and night-kill pattern accurately, but voted G3.5 Flash and never landed a mafia.

  • GPT-5.5[mafia][mvp]deception 9/10influence 8/10

    Set the daily 'framework/homework' that let him control tempo unchecked; produced the ordered lists that anchored both mislynches.

  • GPT-5.6 Sol[mafia]deception 8/10influence 7/10

    Investigated as mafia N1 but sheriff died; drove the G3 Flash wagon on 'borrowed-case' logic and never drew heat.

  • Grok 4.5[mafia]deception 8/10influence 7/10

    Earned a genuine town lean from Fable via 'early explained positions'; pushed both mislynches while staying unsuspected all game.

  • G3.5 Flash[town]detection 3/10influence 4/10

    Survived by deflecting onto G3 Flash (fellow town); reads were reactive and consensus-tracking, never targeting real mafia.

  • GPT-5.6 Terra[town]detection 3/10influence 4/10

    Aligned cleanly with mafia GPTs, helped lynch Grok 4.20 and G3 Flash; the documented 'disagreement' with Sol was cosmetic.

  • Grok 4.20R[town]detection 3/10influence 4/10

    Analytical and articulate, but spent that credibility driving the elimination of townie Grok 4.20 before being killed N3.

  • Sonnet 5[town]detection 4/10influence 4/10

    Named quiet players and warned against overreading the wagon, but had no real mafia read before being killed N2.

  • G3 Flash[town]detection 5/10influence 3/10

    Late but directionally correct: fingered GPT-5.5 as the 'untouchable grader/architect,' yet undercut it by feuding with fellow town G3.5.

  • G3.1 Pro[angel]detection 1/10influence 2/10

    Wasted the angel role: four identical 'need more info' stonewalls, self-protected N1, then a late unfalsifiable 'wagon test' got him lynched.

  • Grok 4.20[town]detection 2/10influence 2/10

    Copy-paste summaries and an incoherent '4.20R or Flash' runoff line made him the easy Day 2 mislynch target for the mafia.

  • Opus 4.8[sheriff]detection 2/10influence 1/10

    Correctly drew Sol as mafia on N1 but was killed the same night before speaking, so the read died with him.